![]() The same as MoveForwardSpeed but controls sideways movement.ĭeals with Shepard's neck, and how much it can be turned for a wider field of vision. If you want to shorten the time of traveling, see the section referring to changing the game speed. Any changes made here could ruin the game experience by giving the player an advantage. This section deals with the way the controls work: ![]() This section is used for internal identification. This section deals with the mapping of keys. This section deals with how the mouse or gamepad will operate (sensitivity, movement emulation, etc.) Most likely, you won't need to alter anything in here, but you are free to experiment. More information is in the section about the console. This section defines the Console keys and behavior. The section applies to the editor the developers used. Changes made here could harm your gaming experience. Generally, you don't want to change anything in this section. This file is separated into six sections:īasically, how the game will handle the input device that the player is using. Boolean - a Boolean data type is a true/false variable and can only accept True or False.Ĭonfiguration Files Input File (BioInput.ini).These will be appended with the letter f. Floating points - Any number with decimal point.Strings - Any sequence of letters or symbols (generally enclosed with quotation marks).Generally, there are three types of data used in the configuration files: For example: "GiveBonusTalent 14", "givebonustalent 14", "GIVEBONUSTALENT 14", and "Givebonustalent 14" will all yield the same result. When entering commands in the console, you may use any case, or combination of cases, you prefer. Note, however, that this is merely a writing convention. For example: the 'Caps Lock' key will be written as CapsLock, 'Right mouse button' will be written as RightMouseButton, etc. ![]() The configuration files implement the CamelCase writing style for functions and variables names. Installation of a patch will overwrite changes made to the configuration files, and update their version (indicated at the bottom of each file).
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